The Game DezineAn exercise in analog game design.
Team Members: Rachel Moeller, Evan Shimizu, Daniel Hua,
Mercedes Reyes, Shawnee Zheng My Role: Game Design, Visual Design The Game Dezine is a short paper publication (colloquially known as a "zine") with an express focus on acting as a celebration and plaything of analog game design. The booklet contains about a dozen games focused on the nature of the medium, ranging from multiplayer strategy games to collaborative drawing distractions.
I contributed three separate games to the final product (Many Masks, TUNO, and Ringkings), as well as helped with the overall visual design and layout of the zine. PRINT THE GAME DEZINE |