TOM GARNCARZ
  • USER EXPERIENCE
  • Graphic Design
  • Publications
  • Contact
Picture

The Game Dezine

An exercise in analog game design.
Team Members: Rachel Moeller, Evan Shimizu, Daniel Hua,
​Mercedes Reyes, Shawnee Zheng
My Role: Game Design, Visual Design
The Game Dezine is a short paper publication (colloquially known as a "zine") with an express focus on acting as a celebration and plaything of analog game design. The booklet contains about a dozen games focused on the nature of the medium, ranging from multiplayer strategy games to collaborative drawing distractions.

​I contributed three separate games to the final product (Many Masks, TUNO, and Ringkings), as well as helped with the overall visual design and layout of the zine.

PRINT THE GAME DEZINE

© COPYRIGHT 2020. ALL RIGHTS RESERVED.
  • USER EXPERIENCE
  • Graphic Design
  • Publications
  • Contact